performance target
007 First Light dev admits it messed up PC specs announcement
Apple's Siri AI will be powered by Gemini You won't need 32GB of RAM to play the James Bond game in 1080p at 60 fps after all. IO Interactive raised a few eyebrows last week when it announced the minimum and recommended PC specs for . To run the James Bond adventure at in 1080p at 60 fps, IOI initially said you'd need to have a rig with at least 32GB of RAM and a GPU with 12GB of VRAM. The studio has now revised those numbers and other elements of the specs after the community flagged some inconsistencies in an earlier version of the listing. The developer blamed an internal miscommunication which led to it sharing an older version of the specs.
Optimizing Data Collection for Machine Learning
Modern deep learning systems require huge data sets to achieve impressive performance, but there is little guidance on how much or what kind of data to collect. Over-collecting data incurs unnecessary present costs, while under-collecting may incur future costs and delay workflows. We propose a new paradigm for modeling the data collection workflow as a formal optimal data collection problem that allows designers to specify performance targets, collection costs, a time horizon, and penalties for failing to meet the targets. Additionally, this formulation generalizes to tasks requiring multiple data sources, such as labeled and unlabeled data used in semi-supervised learning. To solve our problem, we develop Learn-Optimize-Collect (LOC), which minimizes expected future collection costs. Finally, we numerically compare our framework to the conventional baseline of estimating data requirements by extrapolating from neural scaling laws. We significantly reduce the risks of failing to meet desired performance targets on several classification, segmentation, and detection tasks, while maintaining low total collection costs.
Artificial Intelligence-Driven Network-on-Chip Design Space Exploration: Neural Network Architectures for Design
Network-on-Chip (NoC) design requires exploring a high-dimensional configuration space to satisfy stringent throughput requirements and latency constraints. Traditional design space exploration techniques are often slow and struggle to handle complex, non-linear parameter interactions. This work presents a machine learning-driven framework that automates NoC design space exploration using BookSim simulations and reverse neural network models. Specifically, we compare three architectures - a Multi-Layer Perceptron (MLP),a Conditional Diffusion Model, and a Conditional Variational Autoencoder (CVAE) to predict optimal NoC parameters given target performance metrics. Our pipeline generates over 150,000 simulation data points across varied mesh topologies. The Conditional Diffusion Model achieved the highest predictive accuracy, attaining a mean squared error (MSE) of 0.463 on unseen data. Furthermore, the proposed framework reduces design exploration time by several orders of magnitude, making it a practical solution for rapid and scalable NoC co-design.
Optimizing Data Collection for Machine Learning
Modern deep learning systems require huge data sets to achieve impressive performance, but there is little guidance on how much or what kind of data to collect. Over-collecting data incurs unnecessary present costs, while under-collecting may incur future costs and delay workflows. We propose a new paradigm for modeling the data collection workflow as a formal optimal data collection problem that allows designers to specify performance targets, collection costs, a time horizon, and penalties for failing to meet the targets. Additionally, this formulation generalizes to tasks requiring multiple data sources, such as labeled and unlabeled data used in semi-supervised learning. To solve our problem, we develop Learn-Optimize-Collect (LOC), which minimizes expected future collection costs.
A Safe Deep Reinforcement Learning Approach for Energy Efficient Federated Learning in Wireless Communication Networks
Koursioumpas, Nikolaos, Magoula, Lina, Petropouleas, Nikolaos, Thanopoulos, Alexandros-Ioannis, Panagea, Theodora, Alonistioti, Nancy, Gutierrez-Estevez, M. A., Khalili, Ramin
Progressing towards a new era of Artificial Intelligence (AI) - enabled wireless networks, concerns regarding the environmental impact of AI have been raised both in industry and academia. Federated Learning (FL) has emerged as a key privacy preserving decentralized AI technique. Despite efforts currently being made in FL, its environmental impact is still an open problem. Targeting the minimization of the overall energy consumption of an FL process, we propose the orchestration of computational and communication resources of the involved devices to minimize the total energy required, while guaranteeing a certain performance of the model. To this end, we propose a Soft Actor Critic Deep Reinforcement Learning (DRL) solution, where a penalty function is introduced during training, penalizing the strategies that violate the constraints of the environment, and contributing towards a safe RL process. A device level synchronization method, along with a computationally cost effective FL environment are proposed, with the goal of further reducing the energy consumption and communication overhead. Evaluation results show the effectiveness and robustness of the proposed scheme compared to four state-of-the-art baseline solutions on different network environments and FL architectures, achieving a decrease of up to 94% in the total energy consumption.
Beyond Statistical Similarity: Rethinking Metrics for Deep Generative Models in Engineering Design
Regenwetter, Lyle, Srivastava, Akash, Gutfreund, Dan, Ahmed, Faez
Deep generative models such as Variational Autoencoders (VAEs), Generative Adversarial Networks (GANs), Diffusion Models, and Transformers, have shown great promise in a variety of applications, including image and speech synthesis, natural language processing, and drug discovery. However, when applied to engineering design problems, evaluating the performance of these models can be challenging, as traditional statistical metrics based on likelihood may not fully capture the requirements of engineering applications. This paper doubles as a review and practical guide to evaluation metrics for deep generative models (DGMs) in engineering design. We first summarize the well-accepted `classic' evaluation metrics for deep generative models grounded in machine learning theory. Using case studies, we then highlight why these metrics seldom translate well to design problems but see frequent use due to the lack of established alternatives. Next, we curate a set of design-specific metrics which have been proposed across different research communities and can be used for evaluating deep generative models. These metrics focus on unique requirements in design and engineering, such as constraint satisfaction, functional performance, novelty, and conditioning. Throughout our discussion, we apply the metrics to models trained on simple-to-visualize 2-dimensional example problems. Finally, we evaluate four deep generative models on a bicycle frame design problem and structural topology generation problem. In particular, we showcase the use of proposed metrics to quantify performance target achievement, design novelty, and geometric constraints. We publicly release the code for the datasets, models, and metrics used throughout the paper at https://decode.mit.edu/projects/metrics/.
Autothrottle: A Practical Bi-Level Approach to Resource Management for SLO-Targeted Microservices
Wang, Zibo, Li, Pinghe, Liang, Chieh-Jan Mike, Wu, Feng, Yan, Francis Y.
Achieving resource efficiency while preserving end-user experience is non-trivial for cloud application operators. As cloud applications progressively adopt microservices, resource managers are faced with two distinct levels of system behavior: end-to-end application latency and per-service resource usage. Translating between the two levels, however, is challenging because user requests traverse heterogeneous services that collectively (but unevenly) contribute to the end-to-end latency. We present Autothrottle, a bi-level resource management framework for microservices with latency SLOs (service-level objectives). It architecturally decouples application SLO feedback from service resource control, and bridges them through the notion of performance targets. Specifically, an application-wide learning-based controller is employed to periodically set performance targets -- expressed as CPU throttle ratios -- for per-service heuristic controllers to attain. We evaluate Autothrottle on three microservice applications, with workload traces from production scenarios. Results show superior CPU savings, up to 26.21% over the best-performing baseline and up to 93.84% over all baselines.
Machine learning: How to determine the right modelling targets
This is the last blogpost of this series. We've already talked about conceptual model targets and model performance targets, now it is time to discuss the importance of data in building and evaluating models. More specifically, we will talk about three things: data quality, splitting data for evaluation, and sampling. Before we jump in, let me remind you that in the context of today's post, a model refers to a decision-generating process that applies logical or statistical techniques to transform the data it is provided into a meaningful output. I'll start with the obvious: good data quality is the foundation for producing accurate (and useful) findings from modelling.
Context-Aware Design of Cyber-Physical Human Systems (CPHS)
Mukhopadhyay, Supratik, Liu, Qun, Collier, Edward, Zhu, Yimin, Gudishala, Ravindra, Chokwitthaya, Chanachok, DiBiano, Robert, Nabijiang, Alimire, Saeidi, Sanaz, Sidhanta, Subhajit, Ganguly, Arnab
Recently, it has been widely accepted by the research community that interactions between humans and cyber-physical infrastructures have played a significant role in determining the performance of the latter. The existing paradigm for designing cyber-physical systems for optimal performance focuses on developing models based on historical data. The impacts of context factors driving human system interaction are challenging and are difficult to capture and replicate in existing design models. As a result, many existing models do not or only partially address those context factors of a new design owing to the lack of capabilities to capture the context factors. This limitation in many existing models often causes performance gaps between predicted and measured results. We envision a new design environment, a cyber-physical human system (CPHS) where decision-making processes for physical infrastructures under design are intelligently connected to distributed resources over cyberinfrastructure such as experiments on design features and empirical evidence from operations of existing instances. The framework combines existing design models with context-aware design-specific data involving human-infrastructure interactions in new designs, using a machine learning approach to create augmented design models with improved predictive powers.
ERNet Family: Hardware-Oriented CNN Models for Computational Imaging Using Block-Based Inference
Convolutional neural networks (CNNs) demand huge DRAM bandwidth for computational imaging tasks, and block-based processing has recently been applied to greatly reduce the bandwidth. However, the induced additional computation for feature recomputing or the large SRAM for feature reusing will degrade the performance or even forbid the usage of state-of-the-art models. In this paper, we address these issues by considering the overheads and hardware constraints in advance when constructing CNNs. We investigate a novel model family---ERNet---which includes temporary layer expansion as another means for increasing model capacity. We analyze three ERNet variants in terms of hardware requirement and introduce a hardware-aware model optimization procedure. Evaluations on Full HD and 4K UHD applications will be given to show the effectiveness in terms of image quality, pixel throughput, and SRAM usage. The results also show that, for block-based inference, ERNet can outperform the state-of-the-art FFDNet and EDSR-baseline models for image denoising and super-resolution respectively.